TheFPSPost
Monday, January 23, 2012
Bad Spawns in MW3 and How Infintiy Ward Can Fix Them em
I'm sure all of you have had that time when you died and re spawned in the exact same area you died three seconds ago. Bad spawns have been a big problem since MW3 has come out. It's almost like you get a free tactical insert that brings you certain death. I think Infinity Ward should fix those spawns in many ways. First of all, use every inch of the map. Unless you are playing Ground War on some tiny map, there should be enough room that you don't spawn directly in front of someone. Second of all, ignore objectives. The game seems so intent on spawning you close to the flag you have or the Cap the Flag return zone, that you end up spawning in front of a spawn trapper. That is what I think about bad spawns. What do you guys think?
Sunday, January 22, 2012
Overpowered Guns in MW3
Many people think that Call of Duty Modern Warfare 3 is just
a big mumbo jumbo of op guns such as the Type 95, PP90M1, P90, and Striker. I think differently. I think that those guns and others not
mentioned are just extremely powerful in
their own ranges and scenarios. For
example, put a Striker in the same building with someone wielding an M16 and
the Striker is unstoppable. Now put
those same two people 60 yards away from each other and the guy with the
Striker is practically unarmed. Another
example is the Type 95. If you are
across the map from someone with an MP5 and you are almost guaranteed to
win. Put you in the same room and you
are doomed. That is what I think about
op weapons. What do you think?
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